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The Art of Game Design: A Book of Lenses
About this book
Anyone can master the fundamentals of game design--no technological expertise is necessary. The Art of Game Design: A Book of Lensesshows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality video games. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses--one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer--and will understand how to do it.
Book Details
ISBN13 | 9780123694966 |
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ISBN10 | 0123694965 |
Series/Work | OL13618121W View on OpenLibrary |
Publisher | Morgan Kaufmann Publishers |
Pages | 512 |
Language | ENG |
Created At | January 30, 2025 |
Updated At | April 18, 2025 |
Last OL update | January 18, 2025 |