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Theory of Fun for Game Design

by
4.4 34 ratings

About this book

A Theory of Fun for Game Design features a novel way of showing interactive designers how to improve their designs to incorporate the highest degree of fun. This book will truly inspire and challenge game designers, as well as artists and designers from all segments of the industry. The unique format of A Theory of Fun, with engaging text and thought-provoking illustrations, will ensure that this book becomes a classic text for designers. Already endorsed by major players in the gaming world – s

Details

ISBN-13 9781932111972
ISBN-10 1932111972
Pages 256
Language EN
Source Skoob

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